In this post I will document how I went about customising the Starter Pokémon choices available in Pokémon Red, and the modifications required to the ‘pokered’ source. I started off by updating the Starter Pokémon constants that are present in constants/starter_mons.asm. - STARTER1 EQU CHARMANDER - STARTER2 EQU SQUIRTLE - STARTER3 EQU
The AI’s reinforcement model is Pavlovian, giving the AI point-based incentives to level up Pokémon, explore new areas, win battles and beat gym leaders. Sometimes, these incentives don’t
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